In the studio — v1 launching soon · join the early list

Screen recordings that
edit themselves.

Shotty watches your cursor, clicks, and keystrokes while you record — then auto-zooms, skips the dead air, keeps your private windows off camera, and exports faster than you can write the Slack message.

No spam — one email when v1 ships, maybe two if something's worth showing.

Recording (v2) — Shotty Studiodrag the playhead ↓
≫ 4× — dead air skipped
0:00 / 0:32

This is the actual model. Zoom segments ease in like the app's smoothstep camera, the CAM lane drives the bubble, and the idle chip fast-forwards time — scrub and watch the clock.

The moat

It records what you did,
not just what it saw.

Alongside the pixels, Shotty captures your input as data — an event track of cursor moves, clicks, and keys. Every feature below reads that track. Hover a card to see it move.

Auto-Zoom from clicks

Clicks become eased zoom segments with the same smoothstep ramp you just scrubbed above. Regenerate anytime; hand-made zooms survive.

Smart idle speed-up

Dead air is detected from your input stream and offered as one-click 4× chips — suggested, never forced, so narration stays intact.

Focus recording

Pick the windows that belong on camera. Notes, DMs, and the other half of your screen are structurally excluded — not blurred, absent.

Webcam choreography

Talking-head intro, corner bubble for the demo, hidden for the finale — the bubble lives on its own timeline lane.

Synthetic cursor & keys

The cursor is re-drawn from data: resize it, smooth it, restyle clicks and keystroke chips after recording.

Metal-fast export

A GPU compositing pipeline ships H.264, ProRes 422, and GIF several times faster than realtime — with per-stage stats.

Don't take our word for it

Poke the features.

Keystroke overlay

Spotlight segments

Move your cursor over the canvas — or

Export race

Shotty (Metal)
Typical editor

Focus recording

Your screen, without the embarrassing parts.

Choose two or three windows. They float sharp over your frosted wallpaper — and anything else you open mid-take physically never enters the file. Read your script in plain sight.

  • Private windows structurally excluded from the capture
  • “Off camera / Back on camera” chips keep you oriented while recording
  • The cursor goes calm during off-camera moments — no phantom clicks
  • Frosted wallpaper becomes the recording's background, matched in the editor
2 windows on cameraClick any window to toggle it

Try it: click the blurry Notes window.

I built Shotty because I kept paying monthly rent on apps I use four times a month. A screen recorder shouldn't be a landlord — it should be a tool in your drawer, sharp every time you reach for it.

So Shotty is one purchase. It runs entirely on your Mac, your recordings never touch a server, and there's no account standing between you and the Export button. If that sounds old-fashioned, good — so are hammers.

Fathan Margonodesign engineer & the only person who reads the support inbox

Planned pricing

Pay once. Keep v1 forever.

$89$49 · one-time, for all of v1

Every v1 update free. No subscription, no account, no uploads.
Early-list members lock the launch price.

Join the waitlist

14-day refund when it ships, no questions asked.

Outfitting a team? Email me about multiple licenses — volume pricing exists and I answer fast.

Fair questions

The fine print, in plain words.

What exactly does “one-time payment” mean?

Your license covers the version you buy — all of v1 — including every v1.x update, fix, and feature we ship along the way. Free, forever, no strings.

If some distant day there's a v2 big enough to be a new product, your v1 keeps working exactly as it does, and existing owners get it at a meaningful early-supporter discount. That's the whole arrangement — no renewals hiding anywhere.

Why not a subscription?

Personal preference turned principle: a tool you reach for a few times a month shouldn't bill you twelve times a year. One fair price, you own it, I keep improving it because I use it daily too.

Does anything leave my Mac?

No. Recording, editing, and export are fully on-device. No account, no telemetry, no upload step. The only network request is the optional update check.

What are the system requirements?

macOS 14 Sonoma or newer, on Apple Silicon (M1 and up) — that's where the Metal export speed comes from. Full list just below.

Can I buy licenses for my team?

Yes — email me with how many seats you need and I'll send volume pricing the same day.

When does it launch?

v1 is in late development — the demos on this page mirror real, working features. Join the list above and you'll get one email when it ships (with the launch price locked in).

Runs on

Minimum requirements

System

  • macOS 14 Sonoma or newer
  • Apple Silicon (M1 or later)
  • ~60 MB app · recordings stored where you choose

Permissions it asks for

  • Screen Recording — the whole point
  • Microphone & Camera — optional, for narration & bubble
  • Input Monitoring — powers auto-zoom & keystroke chips

Plays well with

  • ProRes 422 / H.264 / GIF exports
  • Multiple displays, notched & external
  • Any mic or camera macOS can see